World layout

The world of Valmoren

Chaeron
To the north, Chaeron. A cold region populated by cold people. Here many of the richest people in the world reside in large mansions.

The Burning Circle (Atharnn)
Previously an industrial mining region, as well as a decent area for farming. Now most people reside in the urban area (which has sprawled outward into slums of temporary housing), afflicted by mutations and weakness. The parts of the circle not sourrounded by the steep and mountainous crater walls were walled at the start of the quarantine.



Zestia
The largest and most populated region. Slums, finer residential areas, business quarters and industrial factories can be found here. Around the city lays a decaying wasteland, and directly to the west it connects with the Nightmare Swamps (also called the Nightmare Forest) - making those who wish to travel past forced to go through Zestia.

The Nightmare Swamps
A vast area of marshlands, swamps and forest, where nightmares literally walk the land. Horrible creatures populate it, and hallucinogenic fumes rise from the ground - driving people to madness.



The only human to have been known to take up residence here is the necromancer Donovan.

Haven (Shae Lann)
The southernmost region. Sunny, with fertile soils and ideal for farming.

Travel in Valmoren
Travel distances through the country. The time written in BLACK means travel on horseback or by carriage - if traveling light and alone, this might be a bit faster.

Multiply that time by 2,5 for the travel time by foot.

YELLOW means travel by railway.